Modern World
This is one of the 3 worlds in Tenet of the Spark game. It is set in a modern-day Megapolis, thorn by conflicts and divided into separate biome-districts, each distinguished by its inhabitants and connections to the ancestors.
I was responsible for concept art, environment design, in-game architecture and lead graphic design direction.
Character design was done by Artem Maresov.
Level Art by Erik Shvengel and Evgeniy Tereshchenkov