Modern World

This is one of the 3 worlds in Tenet of the Spark game. It is set in a modern-day Megapolis, thorn by conflicts and divided into separate biome-districts, each distinguished by its inhabitants and connections to the ancestors.

I was responsible for concept art, environment design, in-game architecture and lead graphic design direction.

Level Art by Erik Shvengel and Evgeniy Tereshchenkov

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Aztec World